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One chosen symbol can fill the reels at midnight.
| Player | Game | Bet | Multiplier | Payout |
|---|---|---|---|---|
Night Library opens after closing time. Candles float between towering shelves, brass lamps glow and the ink in the old books moves on its own. The symbols are the library's treasures: ink runes, a silver quill, a brass astrolabe, a clockwork owl and the Librarian herself.
Wins pay from the leftmost reel on 10 fixed lines. The grimoire is wild for every symbol and pays as a scatter; three or more open 10 free spins. A page turns to choose one special symbol, and in the free spins it expands to fill every reel it lands on when it shows on enough reels to win, paying on all lines. Three or more grimoires add 10 more spins.
Tip: This is a high-volatility game: most of its return comes from the free spins, so there can be long stretches of small wins or none. Pick a bet that lets you play for a while.
New here? Read the FAQ. Play for fun, and set limits if you need them.